Showing posts with label fight scenes. Show all posts
Showing posts with label fight scenes. Show all posts

Monday, September 23, 2019

Are Your Fight Scenes Boring the Reader?


Photo courtesy of Sander van der Wel on Visual hunt.


After many years, I’m finally approaching the climax of my urban fantasy. It’s been a long time coming, but as I struggle with the final chapters, I realize the journey isn’t quite yet over. My heroine is breaking into the antagonist’s hideout, ready to take him on, and based on the obstacles I’ve set up, it’s going to take a bit of thought to get everything to work out the way I want. 

I’ve gone back and searched through my collection of urban fantasies and space operas for inspiration on fight scenes. This has been useful, but along the way, I’ve been reminded of things NOT to do in fight scenes. Here’s a partial list: 

1. The author sets up a scenario that appears pretty much impossible for the MC to win, at least based on the author’s description, then promptly has the hero successfully fight their way through all the obstacles doing the same standard stuff they’ve done throughout the book. What the heck happened? Did the opposition go on break? And no, having the hero take some minor damage in the process doesn’t make up for this. 

2. The author tosses in a battle scene simply because there hasn’t been any conflict in a while, or because it’s the only way the author can meet their word count. This is an especially common problem for writers who pump out a lot of books per year. Generic fight scenes don’t amp up the tension. Readers skim through them. At least I do. 

3. The fight scenes scattered throughout the story are so generic most of them could switch places and readers wouldn’t notice. Don’t be lazy, folks. Spend time crafting each battle until it’s unique. Use the setting to set up interesting problems for the MC to solve, or that allow the MC to find novel ways to defeat the bad guys. Add some factor that neutralizes the methods that worked for the MC in previous fights. Let knowledge gained by the MC over the course of the story be used to develop new tactics. 

Several examples of entertaining fight scenes can be found in Allow of Law by Brandon Sanderson. They’re fun to read and almost always do double duty by delivering important story information along the way. No one is skimming over them. 

Have you ever come across fight scenes/battle sequences that leave you yawning?

ChemistKen



Wednesday, September 19, 2018

Give Your Fight Scenes Meaning

Photo Courtesy of Visual Hunt

I’ve been stalled on one of my chapters for the last several months, much to the chagrin of my critique group. The reasons for this delay are many, but one of the biggest has to do with the action scene that occurs halfway through the chapter. My character has to fight her way out of the antagonist’s hideout and choreographing the sequence of events hasn’t been easy. What makes this especially difficult is that she has no real fighting experience. She’s taken a few martial arts classes, but she’s never been in a real fight before and I’m struggling with how to make her escape believable.

But this post isn’t about my writing dilemmas. I’ll figure the scene out eventually. But while studying other books and their fight scenes for inspiration, I’ve noticed a disturbing trend. Many of the fights scenes I’ve read lately seem rather superfluous. They don’t advance the story. The character doesn’t do anything differently than they did in previous fights. The reader learns nothing new from the battle. It’s as if the author simply decided it was time to amp up the excitement and threw in a gratuitous fight scene.

I’m still a newbie at this writing stuff, but it seems to me that every fight scene in a story should bring something new to the table. Perhaps the character comes up with a clever way of using their special talents to overcome the odds. Or maybe they use recently gained knowledge to defeat the antagonist in an unexpected manner. Or perhaps the character takes advantage of the setting in a new and novel way.

Brandon Sanderson does a great job of this in his book, Alloy of Law. Although the hero fights the same enemies several times throughout the book, each fight feels different, and the reader learns quite a bit about the protagonist and his special abilities through his choice of tactics.

To be honest, fight scenes that are little more than a stream of punches and kicks bore me, and I usually skim over them. What looks exciting on the screen can be dreadfully boring when put into words on a page. It’s the little details that are revealed during the fight that makes them entertaining. If your fight scenes are so generic you could switch their order of occurrence without messing up the story, then you definitely have a problem. In the same way that a story's pinch points pinch  are there to demonstrate the character’s growth over the course of a story, fight scenes should be used to show the character improving in some way. 

That’s my rant for the day.

ChemistKen

BTW, another pet peeve of mine is when the author sets up and describes an upcoming battle as being nearly impossible for the MC to win, and then has the character win the fight using standard tactics and without breaking a sweat. WTH?